Fire Emblem Shrine



Latest Shouts In The Shoutbox -- View The Shoutbox · Rules


  Reply to this topicStart new topicStart Poll

> Battle Palette Editing, A short step-by-step guide
Zeldaicflame
 Posted: May 6 2010, 01:59 AM
Quote Post


Mage Fighter
Group Icon

Group: Members 2M2
Posts: 275
Gold: 151000

Donate
Member No.: 753
Joined: 23-April 10
Army: 126






Awards: None


There are two methods to edit battle palettes.
A slightly long Hex method which involves quite a few steps.
Or a really quick, simple GBAGE method.

Long Hex Method (Click Here To Hide/Show Text)

Steps:
  • Run your ROM in VBA.
  • When your chosen unit is in battle, press ctrl+p to pause the game.
  • Select "Palette Viewer" from the tools menu. (Different version may have the Palette Viewer located in Tools>Debugger.)
    1. If your unit is on the right side of the battle animation, locate the tenth row of the righter-most palette square.
    2. If your unit is on the left side of the battle animation, locate the eighth row of the righter-most palette square.
  • Click on the first square of the row. If it says "Ox76F3" Then, jot down "F3 76". The two "bytes", 76 and F3 need to but put in reverse order.
  • After every four colours remember to put a 00. e.g. F3 76 A1 36 66 12 FF 7F 00 98 23 AC DE F5 4D DE 42 00 and so on.
  • Open a hex editor and search for the whole colour line as hex values. (Some hex editors search for other things as a default setting)
  • Once you have located the colour line, note down the offset. The offset is the first line of hex the colour line appears on. It is important that you do not lose this offset.
  • Edit a few colours and save the ROM
  • Close VBA
  • Open VBA and check the battle palette. If colours change, you have found the right line. If not, you need to search again to see if they have multiple colour lines.
  • Re-open the Palette Viewer
  • Open your portrait in paint and use the colour picker to pick a colour. Then click edit colours.
  • Open GBA colour Picker and insert the RGB values given by paint and it will give you an overall hex value of the colour.
  • Remember to swap the two bytes of hex, and write them over the original colour.
  • Do this for all the colours and check to see if they are correct. (Remember to close and Re-open VBA)
  • If the colours are not right fiddle around until you get them right


Quick GBAGE Method (Click Here To Hide/Show Text)

Ok, What you want to do is open GBAGE.
After that open the Image control, Palette Control and Colour Control windows.
Then let's go to where the battle animations are located. (This changes from different FEs)
In FE7, I know that image number 1746 is Eliwood's animation frames. (All other classes can be found upward of 1746)
So it should look like this:
user posted image

Whaaa what's with those colours?
We have to find his palette offset.
So let's open Nightmare and then open the FE7 Battle Palette Reference module. (I'm not sure if FE6 or FE8 have these)
Then we scroll through the list and find Eliwood's unpromoted palette offset.

user posted image

Right we have that. So, ignoring the 0x8 copy everything afterword, which is FD9FAC, and copy it into GBAGE like so:
(Note: "Compressed ROMpalette" must be activated after pasting the offset in.)

user posted image

Great! Now he looks normal. You may notice in the colour control window there are various palettes. That's for the game to use when that class is on the other team, like in the Link Arena.
Using the Colour control window let's change a few things.
I decided to give him green hair, and purple clothes.

user posted image

Ok, now for some reason the Colour Control window is a bit funny. Blue and green swap a bit, so it can take some getting used to. I've also read somewhere that if you don't change all the different palettes in the different rows it won't work. (However I have yet to see that problem)

So after that, test it. If it didn't work, then you may have to change all his alternate palettes.

user posted image


--------------------
PMEmail PosterMSN
^
seph1212
 Posted: May 6 2010, 06:03 AM
Quote Post


The Greatest Great Knight
Group Icon

Group: Members 2M1
Posts: 214
Gold: 200800

Donate
Member No.: 707
Joined: 24-March 10
Army: 108






Awards: None


Wow, that's exactly how I do it. Very nice.

D'you mind if I link this to people who ask me? You don't know how many people on YT ask this question.


--------------------
Check out my Let's Plays:
http://www.youtube.com/user/seph1212?feature=mhw4

Also, check out my Let's Play of Tactics Universe:
http://www.youtube.com/view_play_list?p=25DFE81942978E33

I hope you enjoy!
PMUsers Website
^
Zeldaicflame
 Posted: May 6 2010, 06:35 AM
Quote Post


Mage Fighter
Group Icon

Group: Members 2M2
Posts: 275
Gold: 151000

Donate
Member No.: 753
Joined: 23-April 10
Army: 126






Awards: None


Of course, go ahead.


--------------------
PMEmail PosterMSN
^
seph1212
 Posted: May 6 2010, 04:04 PM
Quote Post


The Greatest Great Knight
Group Icon

Group: Members 2M1
Posts: 214
Gold: 200800

Donate
Member No.: 707
Joined: 24-March 10
Army: 108






Awards: None


Thanks.


--------------------
Check out my Let's Plays:
http://www.youtube.com/user/seph1212?feature=mhw4

Also, check out my Let's Play of Tactics Universe:
http://www.youtube.com/view_play_list?p=25DFE81942978E33

I hope you enjoy!
PMUsers Website
^
Zeldaicflame
 Posted: Aug 12 2010, 05:13 AM
Quote Post


Mage Fighter
Group Icon

Group: Members 2M2
Posts: 275
Gold: 151000

Donate
Member No.: 753
Joined: 23-April 10
Army: 126






Awards: None


Updated to include the GBAGE method.


--------------------
PMEmail PosterMSN
^
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:

Topic Options Reply to this topicStart new topicStart Poll


 


 


Fire Emblem New Dawn (Sothe 1) The Emblem Brigade Golden Emblem Pokemblem
Skin converted by Skullmonkey At Resource Empire and Jcink.com